Wide Receiver Catching Drills to Do Alone (Bad Ball Drill)

A wide receiver in plain practice gear reaches low and away from his body with pinkies together and eyes on the ball, catching a football frozen in mid-air at knee height, with a large angled steel rebounder on the grass behind him.

Nobody Throws You a Perfect Ball on Third Down

The Bad Ball Drill is a wide receiver catching drill built around deliberately off-target throws. Square up 10 yards from the passer, take balls thrown high, low, inside and outside, set your hands thumbs-together above the waist and pinkies-together below it, catch away from your body, and tuck on every rep.

Most wide receiver catching drills have a dishonesty problem, and you can spot it at any July practice. The passes are too good.

They arrive at chest height, on the numbers, at a comfortable speed. The receiver catches ten in a row, feels great about himself, and goes home.

Then Friday comes. The pocket collapses, the quarterback throws off his back foot, and the ball shows up at the receiver's shoelaces with a corner arriving at the same time. That catch has nothing in common with anything he practiced.

Closing that gap is the whole job of the Bad Ball Drill. And it's one of very few wide receiver catching drills that gets more useful when you're training alone, because a rebounder is arguably better at throwing you a bad ball than your quarterback is.

Who came up with the Bad Ball Drill?

It's one of three receiver catching drills published through USA Football, the national governing body for amateur football, in a piece by Mike Kuchar. Kuchar co-founded X&O Labs and works as its Senior Research Manager, which means his day job is surveying and documenting what coaches actually run rather than inventing drills.

The same drill shows up independently in general football coaching drill libraries, which usually means it's been around long enough to prove itself.

The premise is deliberately unglamorous. The ball is going to be wrong. Your job is to fix it.

What does the Bad Ball Drill actually train?

Not hands, exactly. Adjustment.

Catching a good ball is a fine motor skill. Catching a bad one is a decision. Where do my hands go, thumbs or pinkies, do I turn my shoulders, can I get there without breaking stride.

Elite receivers aren't separated from everyone else by how well they catch the easy ones. Everybody catches the easy ones.

So the drill works on three specific things.

Hand position under time pressure. Thumbs together for anything above your waist, pinkies together for anything below it. Every receiver knows the rule. Very few execute it when the ball turns up somewhere unexpected, because the instinct is to trap it against your chest.

Catching away from your frame. Body catches are the habit this drill exists to break, and bad throws are exactly when body catching feels most tempting and works least often.

Tracking the ball all the way in. Football hands drills live or die here. Most drops aren't hands failures. They're a receiver's eyes leaving the ball a fraction early to find the sideline, the defender, or the end zone.

How to do the Bad Ball Drill

What you need: a football, and either a passer or a rebounder.

Setup: Square up 10 yards from the passer in a relaxed athletic stance. Hands ready, not pre-set.

1. Throw it wrong on purpose. High, low, inside, outside. Not soft, and not telegraphed.

2. Adjust your frame to the ball, rather than waiting for the ball to arrive at your frame.

3. Set your hands to its height. Thumbs together above the waist, pinkies together below it.

4. Catch away from your body, arms extended, in the fingers instead of the palms or the chest.

5. Look it all the way in, then tuck. Every rep ends with a tuck. No exceptions, even in a drill.

6. Cycle the locations. Reset and move to a different bad-ball spot instead of doing ten of the same one.

A useful way to structure the variety, borrowed from standard receiver coaching, is to treat your catch zone as a clock face and work the ball to 12, 1, 3, 4, 6, 8, 9 and 11 o'clock in turn. It stops you unconsciously feeding yourself the same comfortable throw over and over.

How many reps? Neither the USA Football write-up nor the general coaching versions put a number on it, so treat published counts with suspicion. Two to four sets of eight to twelve catches is a sensible working range. The better stopping rule is technique rather than count. Once your hands start creeping in toward your chest, you're done, because now you're rehearsing the exact habit you came to break.

Can you run this drill without a quarterback?

This is the part that makes the drill unusually well suited to solo work.

A tilted rebounder screen returns the ball according to where and how hard you hit it. Hit the top and it comes back high. Hit low and it comes back at your ankles. Hit off-center and it comes back inside or outside your frame.

That is a bad ball, produced on demand, with nobody standing there throwing for you.

The bigger the screen, the more locations you can actually produce. The Elite XL (EXL) Multi Sport Rebounder runs a 7' x 9' screen with four positions and tilts to any angle, wide and tall enough to work the full clock face without repositioning yourself between reps. That's the one for a receiver group rotating through.

For an individual working in a normal yard, The Varsity Multi Sport Rebounder at 5' x 5' with four screen positions covers most of the range, and at 102 pounds on 10-inch wheels it moves without a crew. The Stinger X Multi Sport Rebounder handles high-volume hands reps at close range, though a 3.5' x 3.5' screen limits how far you can spread the returns.

Two honest caveats, because this matters more than the sales pitch.

First, a rebounder can't give you real surprise. You know where you threw it, so you have a rough idea what's coming back. That's a genuine limitation and it's why the drill is still better with a live passer when you can get one. What you can do is shorten the distance to compress your reaction window, or start each rep with your eyes down and pick the ball up late.

Second, the ball comes off a taut screen faster than most people expect the first time. Start at 10 yards before you get clever about moving in.

What should you pair it with?

The Bad Ball Drill is a hands drill. It won't help you get open, and it won't help you find the ball in traffic.

For the traffic problem, the work on field vision and awareness is the natural companion, since tracking a ball you weren't expecting is a vision problem before it's a hands problem. On the getting-open side, sharpening your release and break footwork will do more for your production than another hundred catches, because a bad ball you're wide open for is a much easier problem than a good ball with a corner draped on you.

The bottom line

Practice the ball you're actually going to get.

Square up at 10 yards, make the throws wrong on purpose, work the whole clock face, thumbs up and pinkies down, and tuck every rep. Stop when your hands start drifting toward your chest. Ten minutes of ugly catches beats an hour of pretty ones, and off a rebounder you don't need anybody's arm but your own.

A Word on All Ball Pro

All Ball Pro builds multi-sport rebounders in St. Louis, Missouri. Made in the USA, galvanized powder-coated steel, with UV-protected vinyl screens that keep their tension through a full season outside.

For a drill like this, screen size and adjustability are the whole game. A bigger, re-anglable screen is what lets you produce a high ball, a low ball, and an off-frame ball instead of the same throw eight times. The Elite XL (EXL) Multi Sport Rebounder is the pick for a receiver group, The Varsity Multi Sport Rebounder for an individual with a yard to work in, and The Stinger X Multi Sport Rebounder for close-range volume. Dimensions for all of them are in the rebounders collection, and teams can order units in their own colors through the custom rebounders page.

You Might Also Like

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FAQ

What is the Bad Ball Drill in football? It's a wide receiver catching drill published through USA Football by Mike Kuchar of X&O Labs. The receiver lines up 10 yards from the passer, who throws deliberately off-target — high, low, inside and outside — and the receiver has to adjust their frame and hands to complete the catch.

Can a wide receiver run catching drills without a quarterback? Yes. A rebounder returns the ball based on where and how hard you hit the screen, so hitting different spots produces high, low, inside and outside returns on its own. The one thing it can't reproduce is real surprise, since you know where you threw it.

What's the correct hand position for a bad ball? Thumbs together for any ball above the waist, pinkies together for any ball below it. The common failure isn't knowing the rule, it's reverting to trapping the ball against your chest when the throw arrives somewhere unexpected.

How many reps should the Bad Ball Drill be? Published versions don't specify a count. Two to four sets of eight to twelve catches is a sensible range, and the better stopping rule is technique: once your hands start drifting in toward your body, end the set.

How far should I stand from the rebounder? Start at 10 yards, the same distance used in the coached version of the drill. The ball comes off a taut screen faster than most people expect, so shorten the distance only once you're catching cleanly at ten.